Pages

Monday, November 21, 2011

Virtually Everything?


    The other day, I was watching several young people being interviewed on TV. They were asked what they wanted most for Christmas. The age demographic of those questioned ranged somewhere between 9 and 14. All their replies placed various video games, I-pads, I-phones etc. as the preferred choice. Not one even mentioned any of the hitherto traditional choices such as sportswear, skateboards, bikes, musical instruments -or even clothes. I found this to be rather distressing and sadly in line with much of the younger population and increasingly amongst those not in the first flush of youth. More and more people are moving away from real experiences in favour of easy-to-access substitutes. As an example this has escalated to the point where it is not unusual to see groups of young people although in close proximity to each other are engaged in electronic communication with others who are not. The texting phenomenon in particular seems to have become preferable to direct conversation. These items of social media hardware it appears have now reached “must have” essential status.

  " I fear the day that technology will surpass our human interaction. The world will have a generation of idiots"
Albert Einstein

      Similarly with sporting activities, despite dire warnings on the   alarming incidence of obesity, there are increasing inducements to participate in indoor electronic simulations, which although without question provide enjoyable entertainment, do relatively little for musculature or cardio-vascular health. There is certainly a place for all the foregoing but it all comes down to a question of keeping it in perspective. Many modern day parents, with the necessity of holding down two jobs, live stressful lives in an uncertain work environment. Arriving home in the evening, in order to get some restful relaxation, they are only too pleased to provide distractions for their children which do not require their active participation. 
    The insidious nature of habit-forming, particularly on young and malleable minds, this could lead to the distinct possibility that video game representation of outdoor sports -such as for example tennis or golf, will become (-as they would have it) the default setting with indoor venues replacing those of outdoors. Extreme games featuring violence, war and associated mayhem can well imprint negative and undesirable effects on character development and at their worst, dull sense of compassion and skew perceptions of reality, right and wrong. As I write this, unbelievably a local school has decided to ban balls on school property in case somebody gets injured! By extension maybe pens and pencils should get the same treatment as they could be used as weapons!
    Where will it all end? With the exponential advance of technology there will be no limit as to what is possible. As an example, there could be no necessity to eat. It would be quite simple to introduce some form of union into the stomach which would be attached to a delivery hose from which would discharge a perfectly balanced mixture of nutritional substances at “meal times “or maybe by continuous “drip feed”. Maybe this facility could be integrated into gas station equipment so that human refueling can take place at the same time!
    On a more general level, this synthesizing of activities could ultimately result in a situation where to the young, actually being indoors becomes preferable to the outdoors -totally unheard of in my youth, In other words instead of a joyful immersion in the magnificent and wondrous world in which we live, the intention becomes one of providing insulation from it. 

    Everything which exists comes from the earth and will ultimately return to it. In this respect there exists within all of us a latent spiritual affinity which in our current circumstances may need a bit of a nudge to reactivate. To ignore, bypass or suppress such fundamental feelings cannot be positive or productive on any level.
    Then there is the phenomenon of “virtual sex”. I’m not sure quite how this works; but the traditional, original form, being essentially multifaceted, must be sadly absent in the electronic version. Two-dimensional cyber images, being purely visual cannot reproduce the scope of emotions associated with the old school, time-honored conventional method with its fusion of affection, touch, closeness, tenderness, love, passion, peace, relaxation -choose your own noun. To be sure there are copious quantities of material intended to stimulate, but much of this involves gross graphic gynecological images which surely cannot in any way be considered as erotically uplifting.

    In my far off youth, growing up in England, the subject of sex was taboo and kept under wraps. Perversely, for those doing the wrapping, mainly due to the “forbidden fruit” syndrome, this had the opposite effect of greatly heightening the erotic responses of any sexual contact -however mild in nature. At the time, Saturday evening community dances were common place from which many relationships evolved. Indeed these functions were considered the place to form liaisons with the opposite sex. Not surprisingly after an evening’s activities which by definition involved close physical contact, there was perchance a growing affinity towards a particular partner. This being the case, proceedings often drew to a close with a (fairly innocent) amount of consensual grappling behind the dance hall prior to dispersal to our respective homes. Despite being very mild by contemporary standards, the substantial hormonal disarray which resulted was commonly referred to by the youthful male intelligentsia as “Saturday night knee tremblers!” 
   I believe that the “in your face” nature of pornography is similar to extreme video games in that it has a desensitizing affect and in the process cheapens, demystifies and de-romanticizes the entire experience. Could this be the reason for the huge market in the upsurge of medications and other aids to overcome what appears to be a burgeoning epidemic of impotence? Could this be due to the fact that these products were not yet available in the pre-computer era or that there was no market for them? In the case of my confreres and myself, without question it was certainly the latter. In fact bromide, the medication supplied to inductee military personnel of the time (and with good reason), was aimed at achieving just the opposite!